More details on what players can expect from the singleplayer story mode in Halloween
IllFonic has established a storied legacy of developing asymmetrical multiplayer horror titles that pit groups of would-be victims against imposing antagonists from beloved IP. While these multiplayer-driven fundamentals remain critical to the design philosophies of the studio, Halloween marks a confident venture into the realm of more traditional singleplayer story content. The team was thrilled to unveil their upcoming horror experience and share a first look at gameplay with players in recent months, but it wouldn’t be a proper Halloween celebration without a little treat. Here’s more details on what players can expect from the singleplayer story mode in Halloween.
The iconic 1978 film hauntingly tells the story of a small child who viciously murders his older sister on Halloween night in 1963. After spending 15 years at Smith’s Grove Sanitarium for his incomprehensible actions, Michael Myers plots his escape and begins his blood-soaked journey back to Haddonfield, Illinois. This is where our singleplayer story mode begins. Players take the role of Michael Myers and experience the critical moments of the Night He Came Home from an entirely different perspective.

How did Michael manage to escape from Smith’s Grove Sanitarium? What actually happened at Phelps Garage and how did the truck end up abandoned on the side of the road? These are just a few of the burning questions that players will get firsthand answers to as the team aims to provide supplemental story content that compliments the original John Carpenter classic. In addition to reliving unforgettable film moments with familiar faces, the singleplayer story mode in Halloween will also feature new locations and scenes introducing our brand new cast of Haddonfield civilians, who serve as playable characters in the game’s multiplayer component.
These reimagined Halloween story sequences are told through a series of defined singleplayer chapters with captivating in-engine cinematics and gripping narration provided by Dr. Samuel J. Loomis. IllFonic remains committed to delivering a compelling and authentic Halloween singleplayer offering that matches the meticulous cadence of the original film while empowering players to help shape the narrative. To further exemplify the team’s sandbox-driven gameplay goals and encourage replayability, the singleplayer story mode in Halloween will feature several difficulties, optional objectives, secret collectibles, and even multiple endings that are determined by the actions players take throughout their homecoming to Haddonfield.

Beyond supplying fresh twists to pivotal Halloween events, the singleplayer story component of the game is designed to help prepare players to become the ultimate Michael Myers before they jump into online multiplayer matches. The team is excited to share and show more at a later date, but for now, have a safe and scary Halloween, and keep an eye out for the Boogeyman!
For more, Stay sharp and follow @HalloweenTVG on X, Instagram, Facebook, and TikTok or join the games subreddit at r/HalloweenTVG.
