Tower Farm Terror

Just in time for everyone’s favorite holiday, our first major content update for Halloween: The Game has arrived!

Tower Farm Terror brings a frightening collection of new free content, including the Tower Farm map, the Scythe weapon, new Executions, Twitch Drops, and new unlockable cosmetic items. This update also introduces premium content, including two new Michael Myers skins, two new Civilians, and Civilian Halloween costumes, alongside bug and crash fixes, balance updates, and other gameplay improvements.

We’re so excited to celebrate Halloween with this amazing community!

Ghoul Goggles - ‘Jack’

New Limited Time Civilian Cosmetic


Starting today, players can unlock the 'Jack' Ghoul Goggles Civilian cosmetic by completing a limited-time weekly challenge.

Log in to Halloween: The Game and smash 50 pumpkins with weapons by November 3rd at 10 AM PT to receive your reward.

A Haddonfield Halloween
Twitch Drops


Starting October 26th at 10:00AM PT and running through November 3rd at 10:00AM PT, watch any participating channel streaming Halloween: The Game to begin unlocking the unique Twitch Drop items.

Click here for more information

New Map: Tower Farm


Known for hosting a harvest festival that is a top destination for Haddonfield residents looking to get their pumpkins and enjoy the festivities leading up to Halloween. Explore and survive in this unique set of farm houses, old barns, cornfields and irrigation structures at the intersection of several weathered county roads, all kissed by twilight of a deeply set sun.

You can also find the new Scythe weapon and the new sewer escape in the Tower Farm map!

The Tower Farm map is now available in Matchmaking and Private Matches!

New Starting Weapon: Scythe


The Scythe is now available as a Starting Weapon!

This weapon can be unlocked by either completing the new Scythe Progressive Challenges or by purchasing the new 1989 Michael.

New Michael Skins, Civilians Pack, and Civilian Costumes Packs are now available for purchase!

Halloween 5: The Revenge of Michael Myers


Seek revenge on Haddonfield as Michael Myers inspired by Halloween 5. Become The Boogeyman after he wakes from his year-long coma.

Halloween (2018) Michael Myers


40 years have passed and Michael Myers’ thirst for blood has not slowed. Play as The Shape, recently escaped from Smith’s Grove, in this skin based on the 2018 film.

Eugene Kelly and Michelle Blanton
Civilian Pack 1


Michelle Blanton and Eugene Kelly are joining the group of playable Civilians this October to help defend the citizens of Haddonfield.

Eugene Kelly

A D&D obsessed nerd who’s timid, unpopular, and easily ignored. Fed up with the doldrums of small-town life, Eugene would rather be living in a fantasy world instead of working his dead-end job at the local video rental place.

Unique Trait: Lurker
Staying in stealth bushes increases stalk degradation and stamina regen.

Michelle Blanton

A holdover hippie who would rather be in a field somewhere painting than wasting away in a stuffy corporate office. Dreamy and out there, Michelle’s art is the real window into her soul.

Unique Trait: Therapeutic
When using a healing item, all nearby wounded Civilians and Residents are healed for 25% of the health item's application amount.

Civilian Costumes Pack
Special Halloween Edition


Get your Civilian ready for the biggest night of haunting, the most important holiday, Halloween!

This special Halloween season pack includes 14 Halloween Costumes, 1 per character, with a total of 42 tints.

Balance Changes

Resident and Special Target Discovery

In Patch 1.1.0 we made a series of changes designed to slow down overall match pacing. Today’s update further tunes the flow of gameplay by introducing some fairly substantial adjustments to Resident and Special Target discovery for both Michael and Civilian players. Our goal with these revisions is to encourage more dynamic player discovery and provide additional time for players to settle into their roles, which should more organically culminate in climactic mid to late game moments. We will continue to monitor and make adjustments with future updates and look forward to your feedback following these changes.

 • All Residents and Special Targets Areas are no longer marked for Civilians on the map at the start of a match
     ◦ Resident areas on the map are now shown and uncovered based on player proximity.
     ◦ Every Resident convinced increases a player’s discovery range and also marks a Special Target until everyone is marked.
     ◦ With enough dead or escaped Residents, the Special Targets will be marked automatically.
     ◦ Fixed an issue where Residents you hadn't discovered become hidden
 • Unhidden Residents and Special Targets are now gradually marked for Michael on his map as he gains Bloodthirst throughout the match.
     ◦ Bloodthirst Tier 0 - No targets areas shown
     ◦ Bloodthirst Tier 1 - 1 random Resident area revealed
     ◦ Bloodthirst Tier 2 - 50% of Residents area marked and 1 Special target area revealed
     ◦ Bloodthirst Tier 3 - All Remaining Resident and Special targets areas revealed, as well as Special Target beams are now revealed.
 • Made Adjustments to the size and visibility of Target areas on the map per team, with a goal to make the marking more ambiguous to align with the updated marking potential.
 • Increased the chances Residents and Special Targets will provide Escape items/locations on successful conversations.

Michael’s Group Rage Combat Scaling

Michael now gains a buff when surrounded by multiple targets. This buff scales based on the amount of targets nearby (3+). We’re introducing this change to make Michael even more formidable during group combat encounters

 • Increased Michael’s Damage when surrounded by multiple targets
 • Increased Michael’s Bloodthirst gain when surrounded by multiple targets
 • Increased Michael’s Damage Resistance when surrounded by multiple targets
 • Increased Michael’s Status Effect Resistances when surrounded by multiple targets

Dazed Status Effect changes

 • Fixed an issue where Civilians could be Dazed
 • The Pickaxe no longer inflicts the Dazed status effect
 • Reduced the duration of the Dazed status effect

General

 • Added 3 New Context Executions
 • Added PC and Console cross-play matchmaking toggles
 • Various crash fixes
 • Noise pings now appear from Escape interactions
 • Reduced attack lunge range for Wood Axe, Pickaxe, and Pitchfork
 • Made adjustments to various Perk values (Full List Below)
 • Made adjustments to various Progressive Challenge completion values, completion criteria, and descriptions (Full List Below)
 • Made improvements to localization and subtitles across all languages
 • Made improvements and fixes to various trait, item, map, and menu icons
 • Made improvements to NPC navigation and behavior
 • Made improvements to the Passive Challenge menus
 • Made improvements to the pumpkin smashing VFX
 • Made improvements to the Spectator UI
 • Made improvements to various character, weapon, and Execution animations
 • Fixed an issue where certain events were not being calculated correctly for the Match Score
 • Fixed an issue where Residents would not interact with a certain escape on Haddonfield Heights
 • Fixed an issue where Escape boards would incorrectly play their breaking SFX and VFX when the match starts

Civilians

 • Loomis no longer has Fear Reactions
 • Made adjustments to various Fear Reaction events
 • Thomas’ unique trait “Running Back” now has a 10 second cooldown
 • Stamina Regeneration speed is now increased while inside a Hiding Spot
 • The Flare Gun is now discarded after use
 • Followers are now able to follow Civilians over vaulting/mantling locations
 • Police Reinforcements are now equipped with weapons upon spawning
 • Adjusted Flashlight to be less steady while not aiming
 • Increased the amount of XP required for Perk Rolls
 • Increased Flashlight movement speed while aiming
 • Increased Max Stamina for Civilians with lower Athleticism
 • Increased the CB Radio activation countdown timer during early game
 • Increased Fear Resistance for Reinforcement characters
 • Increased the amount of time required to Clear Overgrowth
 • Slightly reduced overall Melee Weapon Durability
 • Reduced overall Car Repair minigame speed
 • Fixed an issue where Melee weapons were not doing the correct amount of damage to breakable objects
 • Fixed an issue where the Leave Conversation prompt was not available during certain interactions
 • Fixed an issue where players would not receive a notification for gifted Perk Cards while riding a vehicle
 • Fixed an issue where Michael’s equipped cosmetics would not display properly during the Civilian intro cinematic
 • Fixed an issue where the Ancient Amulet could Blind Civilians
 • Fixed an issue where the active loadout would sometimes not load the correct Perk Deck
 • Fixed an issue where the Knockout Perk was not displaying the correct values
 • Fixed an issue where Residents would immediately flee when leaving a hiding spot
 • Fixed an issue where Civilians could be too easily knocked down under certain conditions
 • Fixed an issue where the Flare Gun projectile was slightly offset from the crosshair
 • Fixed an issue where the driver could become stuck in the car when attempting to restart the vehicle

Killer

 • Added 3 New Michael Prestige Tints
 • Blackout now closes open Escapes within its radius
 • Blackout now locks and closes doors within its radius
 • Shadow Strike now causes damage
 • The Pitchfork now inflicts the Bleed Status Effect
 • Using Reality Tear to exit Shape Jump will now cause Michael to be Staggered
 • Increased the difficulty for Civilians to break out of a Grab for a short duration after Michael gets up from a Downed state
 • Increased Bloodthirst gained from Stalking
 • Fixed an issue where Evil Presence could be used while incapacitated
 • Fixed an issue where Context Executions were not granting the proper amount of Bloodthirst

Perk Changes

Adrenaline
Stamina Recharge Speed increased by X%

8%/12%/20%/25%/30%

Aura of Awareness
X% increase to personal Shape Jump prevention radius

15%/25%/40%/50%/65%

Barricade
Doors you lock are X% tougher to destroy

70%/60%/50%/40%/30%

Brutal Cleave
Melee Heavy Attack damage increased by X%

10%/15%/20%/25%/35%

Clotting
Health Regen Speed increased by X%

5%/10%/18%/25%/35%

Dying Breath
While low health, your chance to escape grabs is increased by X%

15%/20%/25%/30%/40%

Grave Footing
X% decrease to the chances of tripping when exhausted or terrified

20%/35%/60%/75%/90%

Panic Contagion
Helping a Resident escape increases movement speed by X%

1.5%/2%/2.3%/2.7%/3%

Panic Drive
Car takes X% less damage when you're driving

75%/65%/50%/40%/35%

Relentless Steel
Melee weapon durability damage decreased by X%

10%/15%/25%/30%/40%

Sharpshooter
Ranged weapon crit damage increased by X%

15%/20%/25%/30%/40%

Shield of Law
Fear gain is reduced by X% within 15m of a police officer

20%/25%/40%/60%/80%

Silver Tongue
Conversation minigame has X% more time for a perfect score

15%/20%/25%/30%/45%

Slippery
When grabbed, your struggle mini-game difficulty is reduced by X%

15%/17%/20%/22%/25%

Thick Skin
Sharp Damage resistance increased by X%

10%/15%/18%/20%/28%

Unwinded
All stamina use decreased by X%

10%/15%/18%/20%/25%

Voice of Reason
Followers of yours receive X% less fear

1.15x/1.25x/1.4x/1.6x/1.8x

Wired
Each Pop you consume adds a permanent reduction to incoming fear by X%

5%/10%/15%/20%/30%

Witness State
While high, other characters up to X meters away have faint outlines

1500/2000/2500/3500/5000

Progressive Challenge Adjustments

Civilians

Alexis

Club Crew
Escort 30 Residents to an escape by having them follow you
Craftswoman
Utilize items such as firecrackers, flashlights, or other mysterious items to successfully blind, disorient, or stun Michael 20 times
Hung Up
Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 20 times
She's So Gone
Escape with your life without saving anyone 5 times
Helping Hand
Have a Resident or Special Target you gave your weapon to save someone grabbed or knock down Michael 30 times

Annie

Assertive
Approach 30 Residents and successfully convince them of the danger
On the Lookout
Locate and discover 30 Special Targets during the match
Unshaken
Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 20 times
Civic Duty
Escape with your life after saving at least 5 Residents 3 times

Bob

Batter Up
Inflict an attack or act that knocks Michael off his feet 15 times
Base Runner
Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 20 times
Prank Caller
Place an unconvincing call to dispatch 10 times
Designated Hitter
Fight back against Michael by inflicting damage equal to 21% to 49% of his maximum health in a single encounter 30 times
Stealing Bases
Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 20 times
Looking For Trouble
Have Michael destroy or turn off a noisemaker you activated 15 times
Bailing Out
Escape with your life without saving anyone 5 times
Blindside
Successfully knock a Resident, Special Target, or fellow Civilian from Michael's grasp 50 times
Extra Innings
Outlast the nightmare and successfully survive the night alive 10 times

Eric

Steady Hands
Complete a round of the spectator minigame 50 times
Midwestern Hero
Successfully knock a Resident, Special Target, or fellow Civilian from Michael's grasp 50 times

Jennifer

Wallflower
Focus on your own survival by successfully restoring your health using a health spray 10 times
Way Out
Navigate the environment to discover an alternate escape route 30 times
Valedictorian
Be the one responsible for fully filling the third police badge meter 10 times
Out of Sight
Have Michael destroy or turn off a noisemaker you activated 15 times
Kind Heart
Have a Resident or Special Target you gave your weapon to save someone grabbed or knock down Michael 10 times
Unexpected Courage
Successfully knock a victim from Michael's grasp 30 times

Laurie

Hidden in Plain Sight
Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 20 times
Watching the Kids
Escort 30 Residents to an escape by having them follow you
Final Girl
Outlast the nightmare and successfully survive the night alive 10 times
Protect the Innocent
Help a Special Target escape or survive the night after performing a calm, convince, or command action on them 30 times
Not On My Watch
Successfully knock a Resident, Special Target, or fellow Civilian from Michael's grasp 50 times
Sole Survivor's Duty
Escape with your life after saving at least 5 Residents 3 times

Lynda

First Aid

Provide medical aid to fellow Civilians by using a health spray to heal another Civilian 5 times
Going full out
Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 20 times
Gossip Girl
Perform a good skill check during a conversation or phone call 75 times
Quick On Your Feet
Evade Michael during a chase long enough to trigger the removal of a Tier 2 Stalk Marker 15 times
Fan Club
Help a Special Target escape or survive the night after performing a calm, convince, or command action on them 30 times
Lifesaver

Provide medical aid to fellow Civilians by using a health spray to heal another Civilian 20 times
Like, Calm Down
Successfully calm a Special Target who is currently in a terrified state 15 times

Marcus

Lone Wolf
Focus on your own survival by successfully restoring your health using a health spray 15 times
Bait and Switch
Cover your tracks by having Michael destroy or turn off a noisemaker you activated 5 times
Ghosting
Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 20 times
Mysterious Stranger
Approach 40 Residents and successfully convince them of the danger
Off the Grid
Navigate to a breaker box that has been sabotaged by Michael and successfully restore power to the structure 15 times
Dark Charisma
Successfully convince 30 Special Targets of the danger
Nomadic Instincts
Outlast the nightmare and successfully survive the night alive 10 times
Looking Out for Number One
Escape with your life without saving anyone 5 times

Rachel

Nerves of Steel
Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 15 times
Not Afraid of the Dark
Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 20 times
Socially Awkward
Place an unconvincing call to dispatch 10 times
Self-Preservation
Escape with your life without saving anyone 5 times
Macabre Fascination
Outlast the nightmare and successfully survive the night alive 10 times
Beyond the Grave
Select a perk to give a spectated Civilian 75 times
Through the Veil
Successfully open an escape route for use 50 times

Richard

Scrounger
Rummage and find 20 items inside a hiding spot
Bodyguard
Successfully knock a victim from Michael's grasp 30 times
Escape Artist
Successfully open an escape route for use 30 times
Therapist
Calm a Special Target from a scared or terrified state 15 times
Heart Breaker
Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 20 times
Main Character
Secure an escape for yourself after coming to the aid of and saving at least 3 Residents in a single match 15 times
Psychologist
Successfully calm a Special Target who is currently in a terrified state 15 times

Tanya

Life of the Party
Calm a Special Target from a scared or terrified state 15 times
Real Talk
Successfully convince 30 Special Targets of the danger
Everyone's Best Friend
Help a Resident escape or survive the night after performing a calm, convince, or command action on them 35 times
The More The Merrier
Escape with your life after saving at least 5 Residents 3 times

Thomas

Team Captain
Approach 30 Residents and successfully convince them of the danger
Huddle Up
Navigate the environment and discover 25 other Civilians during a match
Stiff Arm
Utilize items such as firecrackers, flashlights, or other mysterious items to successfully blind, disorient, or stun Michael 25 times
MVP
Land the final blow that sends Michael into a downed state 25 times
Star Power
Successfully convince 30 Special Targets of the danger
Second Wind

Successfully defend yourself against a grab by utilizing a defensive item to break free from Michael’s grasp 30 times

Killer

1978 Michael

They Can Run, But They Can't Hide
Perform a Hiding Spot Grab on 10 victims by leaping out and grabbing someone from inside a hiding spot
Lethal Efficiency: The Sequel
Execute 40 victims that are stalked to tier 2
The Final Dread
Reach Bloodthirst Level 3 and perform a bloodthirsty grab weapon execution on 30 Special Target
Systematic Hunter
Successfully kill all Special Targets within a single match 15 times
Closet Killer
Perform 10 Hiding Spot Execution
Shadow Executioner
Perform a stealth execution on 50 Resident before they become aware of your presence
No Rescue Incoming
Cut the phone line to a structure while a victim is on the phone 15 times

Clown Michael

Trick or Treat
Cause a jump scare to 50 victims
Broken Toys
Destroy 30 noise maker objects
Playground Bully
Knock or Grab 20 Civilians off a bike
Child's Play
Grab 45 unaware Special Targets before they are fully alerted to your presence
Kitchen Knife Prelude
Execute all 4 victims within a single match 5 times
Bedroom Window Gaze
Fully stalk 50 Residents inside a structure while you are outside
First Masterpiece
Fully admire the executed body of 30 Special Targets
Aggressive Breach
Smash a window or door that scares 75 victims
Final Interception
Cut the phone line to a structure while a victim is on the phone 15 times
Distant Terror
Kill 35 terrified Civilians with a thrown weapon
Slow Panic
Have 25 terrified victims bleed to death from a wound of your making
The Boy Behind the Mask
Perform a Bloodthirsty execution while being undetected on a terrified victim 50 times

Ghost Sheet Michael

Static Interference
Sabotage the CB radio and prevent reinforcements in 15 matches
Knock, Knock
Destroy 50 doors locked by victims
Ghost in the Machine
Stall a car and prevent any vehicle escapes in 10 matches
Are You Alright
Interrupt the phone call of 30 Victims
One Hit Menace
Kill 20 victims with one hit
Terminal Disconnect
Cut the phone line to a structure while a victim is on the phone 15 times
Escape Denied
Close an escape door or gate after it has been fully opened 45 times
Flawless Executioner
Perform a Bloodthirsty execution while being undetected on a terrified victim 25 times
Calculated Observation
Fully admire the executed body of 100 victims

Inmate Michael

Initial Momentum
Reach Bloodthirst Level 1 25 times
Total Blackout
Destroy or shut off 50 power boxes
Orderly Dominator
Execute 30 Cops that have a Tier 1 Stalk Marker
Lethal Projection
Kill 50 victims with a thrown weapon
Slow Demise
Have 20 Residents bleed to death from a wound of your making
Prolonged Observation
Maintain a Tier 2 Stalk Marker on a victim for 30 seconds 30 times
Main Attraction
Perform a rare context execution on 25 Special Targets
Complete Psychological Profile
Perform a bloodthirsty weapon execution on 50 Cops
Intimate Malice
Fully stalk 45 victims inside a structure while you are outside
Closing Act
Complete a match while remaining entirely undetected by Cops 10 times
Untouchable
Complete the detainment mini-game and avoid being captured 30 times
Tactical Erasure
Fully admire the executed body of 50 Cops

Samhain Michael

Harvest Moon
Reach Bloodthirst Level 3 15 times
Pagan Ritual
Perform a rare context execution on 50 victims
Sacrificial Offering
Execute 50 Special Targets that have a Tier 3 Stalk Marker
Ancient Dread
Cause a jump scare to 100 victims
Isolating the Town
Sabotage the power source to a structure containing a CB radio 15 times
Blood Offering
Execute 50 Residents who were already wounded
Lord of Dead Men
Execute all 4 Civilian within a single match 10 times
The True Samhain
Perform a Bloodthirsty execution while being undetected on a terrified victim 50 times
Ritual Interruption
Cut the phone line to a structure while a Special Target is on the phone 15 times
Sacrificial Feast
Successfully kill all Special Targets within a single match 20 times
Churning Shadows
Smash a window or door that scares 50 victims
Dark Altar
Perform a hiding spot execution on 15 victims
Hallowed Ground
Perform a legendary context execution on 45 Cops

Scorched Michael

Kindling the Flame
Inflict damage that brings 50 victims into a wounded state
Sudden Incineration
Perform 10 Hiding Spot Execution
Ash and Ruin
Reach Bloodthirst Level 2 25 times
Scorched Earth Tactics
Cut the phone line to a structure 75 times
Thermal Tracking
Fully stalk 30 victims inside a structure while you are outside
Blazing Trail
Kill 20 wounded Special Target with a thrown weapon
Out of the Ashes
Get up from a downed state while getting secured for detainment 30 times
Smoke and Mirrors
Cut the phone line to a structure while a victim is on the phone 15 times
Heart Failure
Kill 25 Residents that are in a terrified state with one hit
Communication Blackout
Interrupt the phone call of 75 victims
Patient Incinerator
Have 25 Civilians bleed to death from a wound of your making
Getaway Denied
Stall a car and prevent an escape 20 times
Overwhelming Ash
Perform a legendary context execution on 25 Special Targets

Stitched Michael

Flesh Wound
Inflict damage that brings 50 victims into a wounded state
Sudden Panic
Smash a window or door that scares 20 victims
Trauma Specialist
Execute 50 Residents who were already wounded
Terrifying Pursuit
Maintain a Tier 2 Stalk Marker on a victim for 30 seconds 30 times
Subduing the Law
Successfully perform a grab on 40 Cops
Unstoppable Breach
Destroy 50 locked doors
Power Outage
Destroy or shut off 40 power boxes
Unbridled Fury
Reach Bloodthirst Level 3 and perform a bloodthirsty grab weapon execution on 30 terrified victims
Relentless Butcher
Perform a downed execution on 10 Cops
Lawless Slaughter
Execute 45 Cops that have a Tier 3 Stalk Marker
Screaming Chase
Maintain a Tier 3 Stalk Marker on a victim for 60 seconds 50 times
Complete Carnage
Execute all 4 victims within a single match 10 times
No Escape From the Dark
Execute 75 victims you shut the lights off on

Weapons

Hatchet

Wood Splitter
Destroy 50 locked doors
Heavy Execution
Perform a standard grab weapon execution on 50 Special Targets
Deep Cleave
Execute 100 victims that are in wounded state
Open Gash
Have 30 Special Targets bleed to death from a wound of your making
Wheels Clipped
Knock 25 victims off a bike with a thrown weapon
Splintered Terror
Smash a window or door with your weapon that scares 60 victims
Bullseye Panic

Kill 50 terrified victims with a thrown weapon
Dead Stop
Perform a weapon finisher execution on 150 victims
Axeman's Wrath
Reach Bloodthirst Level 3 and perform a bloodthirsty weapon execution 100 times
Pristine Slaughter
Perform a Bloodthirsty execution while being undetected on a terrified victim 75 times

Kitchen Knife

Edge of the Blade
Destroy 50 noise maker object
Standard Incision
Execute 75 victims that are in wounded state
Sharp Introduction
Perform a standard grab weapon execution on 100 victims
Serrated Finish
Perform a weapon execution on 30 wounded Special Targets
Open Hemorrhage
Have 50 Civilians bleed to death from a wound of your making
Cut the Cord
Destroy 100 phones
Vitals Pierced
Kill 50 Residents that are in a terrified state with one hit
Final Severance
Perform a weapon finisher execution on 150 victims
Silent Blade
Perform a stealth execution on 75 Special Targets before they become aware of your presence
Cut Short
Interrupt the phone call of 100 Civilians

Pick-Axe

Noise Excavation
Destroy 50 noise maker object
Deep Mining
Perform a standard grab weapon execution on 45 Special Targets
Puncture Strike
Execute 50 victims that are in wounded state
Finish the Job
Execute 75 victims that are in wounded state
Shattered Nerves
Smash a window or door that scares 50 victims
Power Severance
Destroy 80 Power Boxes across the town
Struck a Vein
Have 45 victims bleed to death from a wound of your making
Cave In
Use a weapon finisher execution on 150 victims
Lethal Point
Kill 50 victims with one hit
Frenzied Excavation
Reach Bloodthirst Level 3 and perform a bloodthirsty grab weapon execution on 75 Residents
Unstoppable Force
Perform a Bloodthirsty execution while being undetected on a terrified victim 100 times

Pitchfork

Pronged Assault
Execute 40 victims that are in wounded state
Haymaker
Perform a standard grab weapon execution on 100 victims
Barnyard Breach
Destroy 50 locked doors
Farmer's Pitch
Have 75 Residents die to a thrown weapon from you
Deep Puncture
Have 50 Special Targets bleed to death from a wound of your making
Pinned Down

Execute 50 victims who were already wounded when the execution initiated
Spoke Skewer
Knock or Grab 30 Civilians off a bike
Terrifying Tines
Perform a weapon execute 75 victims while they are actively in the terrified state
Impaled Flight
Throw your weapon to kill 50 terrified victims
Thresher's Fury
Reach Bloodthirst Level 3 and perform a bloodthirsty grab weapon execution on 75 victims
Harvest Finish
Use a weapon finisher execution on 40 Special Targets
The Devil's Pitchfork
While at Bloodthirst Tier 3, remain completely undetected and execute a fully stalked and terrified victim 100 times

Wood-Axe

Timber
Smash 50 windows or doors that scares someone
Splintering Strike

Inflict damage that brings 50 victims into a terrified state
Brute Force Entry
Destroy 75 locked doors
Woodchipper

Execute 75 victims who were already wounded when the execution initiated
Spoke Splitter
Knock or Grab 30 Civilians off a bike
Deep Gouge
Have 40 Residents bleed to death from a wound of your making
Clear Cut
Use a weapon finisher execution on 50 Special Targets
Deforestation
Reach Bloodthirst Level 3 and perform a bloodthirsty grab weapon execution on 75 Residents
The Woodsman Masterpiece
Perform a Bloodthirsty execution while being undetected on a terrified victim 75 times


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